Average users believe that there is nothing difficult in taking and "porting" the terminal from one OS to another. In fact, the process of "porting" looks like creating not even from scratch, but from negative values.
Why? First, the development team must have at least one macOS device. Secondly, you need to master the new OS, the "Mac" philosophy, various specifications and a local development environment. Only then can you start "porting" the application.
It is necessary to recreate the visual component of the CScalp terminal. Fight bugs that weren't on the Windows version.
The CScalp will find its audience among macOS users as well. But the developers of the terminal for Windows are not ready to retrain as specialists in macOS. If you transfer the process of "porting" to specialists who did not participate in the creation of the terminal, the spirit and atmosphere of the project will be lost. And in the end, a completely different product will come out.